So, the Jill model is finally done. It has many features to it like:
- Shapekey sliders
- Facial shapekeys and expression presets
- A lot of automatic corrective shapekeys
- Switches to hide certain parts of the body, and outfits
- wetness and dirt sliders
- Automatic eyelid movements
- Head inherit rotation switch
- Ik-FK switches
- And more
Model demonstration video is here. https://mega.nz/#!fkdxBIBB!R_GRshHOnlo3qLqomEv6TH-n7ogQ4URVYLNPl_zlAWI
I’d highly recommend you to take 3 minutes of your time and watch this, it goes into more detail on how to use to model.
This model uses a lot of drivers, so you will probably need to click “reload trusted” in the upper right corner when first loading the model.
You can find the “switches” and “sliders” I’m talking about in the model’s and armature’s properties tab. This is open by default in the blend files.
I’ve uploaded a blender 2.79 and 2.8 version of this model, but the only real difference between the two is that the 2.8 model has it’s shaders adjusted to work with EEVEE as well as cycles.
If there are any issues with the model that I should know about, please contact me on twitter.