[Overwatch] Complete Necropolis map ported and setup for Blender + .fbx.



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Description

Title pretty much says it all already:

Necropolis map from Overwatch, day version. You can change it to night with a different HDRi and reducing the sun strength. You can find all the controller empties for objects on layer number 3, or you can just select everything and press alt + p and clear parent keep transformation.

Note: The blender file contains all the textures already, the fbx doesn't.

Another note: Many of the normal maps in the material setups are just set as bump maps, but I didn't bother fixing them all with the correct normal map nodes, so if you make a scene with close up of something, I'd suggest fixing the normals for that part at least.

Ported and setup by me, original map by Blizzard.


Filename Downloads Created Filesize
MeltRib_Necropolis_map_CleanedBlenderPort.zip 2291 2017-09-22 83.98 MB
MeltRib_Necropolis_map_CleanedPort_.fbx_needs_textures.zip 969 2017-09-22 29.07 MB
MeltRib_Necropolis_map_Textures.zip 1089 2017-09-22 47.84 MB
MR_Necropolis.jpg 431 2017-09-22 513.58 KB
MR_Necropolis2.jpg 404 2017-09-22 290.31 KB
MR_Necropolis1.jpg 393 2017-09-22 412.1 KB